Textures Of Psyche
- Year
- 2024-2025
- Artist
- Jessica Hall
- University
- Rochester Institute of Technology
- Major
- New Media Design
- Title
- Textures Of Psyche
- Tags
-
Asteroid
- Genre/Medium
- 3D render; Cinema4D; procedurally generated models and textures using noise algorithms
- Category
- digital still
- Current Location
- Digital Only
- Description
-
“Textures of Psyche” explores the mysterious Psyche asteroid and what it may look like. Journeys into space are full of exciting and unknown possibilities that always defy our expectations, and I aimed to capture the scope of what our future images of Psyche might be.
After modeling the skeleton shape of the asteroid, I used procedural noise algorithms to add displacement to the models, adding physical terrain variations. However, the largest portion of this project involved creating textures. By layering, blending, and mathematically compiling a wide range of noise algorithms, I was able to build a variety of textures for Psyche that had exciting and subtle variations in color, surface texture, roughness, bump, reflection, and metal-ness. The final component involved lighting each scene to reflect the massive scale of Psyche, despite its lonely nature out in space.
- Media
-
Textures of Psyche
Item: Textures Of Psyche
Part of Textures Of Psyche
